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  3. Game Development: HTML to Unreal Engine Mastery

Game Development: HTML to Unreal Engine Mastery

This course introduces foundational game development, guiding participants to create their first game with HTML5. It then advances skills to Unreal Engine, bridging basic principles with modern engines.

Karlis Zars
Karlis Zars
Data Science | core | 1 hour 15 minutes |   Published: May 2024
In partnership with:  Coursera

    Discussions

Overview

1KSTUDENTS*
94.6%RECOMMEND*

This course includes:

  • 75 minutes of on-demand video  
  • Certificate of completion  
  • Direct access/chat with the instructor 
  • 100% self-paced online 

In the rapidly evolving realm of game development, the transition from foundational concepts to mastering advanced platforms like Unreal Engine marks a pivotal journey for beginners and intermediate enthusiasts alike. This short course is crafted to demystify this path, offering a structured and immersive learning experience that bridges the gap between basic game design principles and the complexities of modern game engines. This course not only introduces participants to the foundational blocks of game development but also guides them through the practical aspects of creating their first game using HTML5, and then further advances their skills into the rich, dynamic environment of Unreal Engine.

Skills You Will Gain

Advanced Platforms
Foundational Concepts
Game Development
HTML5 Game Design
Unreal Engine

Learning Outcomes (At the end of this program you will be able to)

  • Identify the foundational concepts and principles of game design and the game development process. 
  • Create and deploy simple games using HTML5, focusing on game loops, graphics, and sound. 
  • Explore operations within the Unreal Engine, including navigating its interface and utilizing its tools for game development. 
  • Acquire practical skills in Unreal Engine to design, develop, and complete a basic game project. 

Prerequisites

  • Basic computer literacy and familiarity with using web browsers and software applications.
  • Interest in learning about game design and development.

Who Should Attend

Aspiring Game Developers, Computer Science Students, Hobbyists, Indie Game Developers, Educators

Curriculum

Instructors

Frequently Asked Questions

How much do the courses at Starweaver cost?

We offer flexible payment options to make learning accessible for everyone. With our Pay-As-You-Go plan, you can pay for each course individually. Alternatively, our Subscription-Based plan provides you with unlimited access to all courses for a monthly or yearly fee.

Do you offer any certifications upon completion of a course at Starweaver?

Yes, we do offer a certification upon completion of our course to showcase your newly acquired skills and expertise.

Does Starweaver offer any free courses or trials?

No, we don't offer any free courses, but we do offer 5-day trial only on our subscriptions-based plans.

Are Starweaver's courses designed for beginners or advanced students?

Our course is designed with three levels to cater to your learning needs - Core, Intermediate, and Advanced. You can choose the level that best suits your knowledge and skillset to enhance your learning experience.

What payment options are available for Starweaver courses?

We accept various payment methods such as major credit cards, PayPal, wire transfer, and company purchase orders. For more information related to payments contact customer support.

Do you offer refunds?

Yes, we do offer a 100% refund guarantee for our courses within a specified time frame. If you are not satisfied with the course, contact our customer support team to request a refund with your order details. Some restrictions may apply.

*Where courses have been offered multiple times, the “# Students” includes all students who have enrolled. The “%Recommended” shown is also based on this data.
1Module 1: The Basics of Game Design
2Module 2: Starting with HTML5
3Module 3: Transitioning to Unreal Engine
Karlis Zars

Karlis Zars

Karlis is a dedicated professional committed to shaping the next generation of software developers. With over seven years of experience, he serves as a JAVA Trainer at Software Development Academy, where he mentors aspiring developers and equips them with the skills needed to thrive in the fast-paced tech industry.

Beyond the classroom, Karlis is deeply involved in cutting-edge research as a PhD student in Computer Science at the University of Latvia. His research focuses on artificial intelligence and machine learning, exploring innovative applications that drive industry advancements.

Karlis began his journey in technology with hands-on experience as a Robotic Process Automation Developer at Rimi Baltic Group, where he designed and implemented automated solutions that transformed business processes. His previous roles as a Developer at ELVA and a Junior Software Developer at D8 Corporation allowed him to hone his expertise in Java, JavaScript, Linux, and Flutter, contributing to his well-rounded understanding of software development.

Throughout his career, Karlis has remained committed to delivering high-quality, user-friendly solutions that address complex challenges. His experience as a System Administrator at Lauku Avīze AS and a Software Tester at Lattelecom helped cultivate a diverse skill set and a keen eye for detail.

Karlis’ academic journey at Latvijas Universitāte, where he is pursuing a Doctor of Philosophy in Computer Science, has further enriched his knowledge and reinforced his commitment to excellence in both academia and industry.

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Segment 08 - Unreal Engine Basics for Beginners 

Segment 09 - Building a Simple Environment in Unreal

Segment 10 - Starting your first project in unreal

Segment 11 - Enhancing Your Game With More Targets & Texture

Segment 12 - Practical task

Segment 13 - Congratulations and Continuous Learning Journey

Segment 01 - Introduction and Welcome

Segment 02 - What Makes a Game Concepts and Elements

Segment 03 - Overview of Game Genres and Platforms

Segment 04 - The Game Development Process: An Overview

Segment 05 - Introduction to HTML5 for Games

Segment 06 - Creating Your First Simple Game in HTML5

Segment 07 - Enhancing Your Game: Graphics and Sound Basics