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  1. Courses
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  3. UX Design: Research, Prototyping, Accessible Interactions

UX Design: Research, Prototyping, Accessible Interactions

This course is a comprehensive course designed to provide foundational knowledge and practical skills in UI design.

Karlis Zars
Karlis Zars
UI/UX | core | 1 hour |   Published: Aug 2024
In partnership with:  Coursera

    Discussions

Overview

1KSTUDENTS*
98.9%RECOMMEND*

This course includes:

  • 1 hour of on-demand video  
  • Certificate of completion  
  • Direct access/chat with the instructor 
  • 100% self-paced online 

"User Interface Design: Principles, Prototyping, Practices" is a comprehensive course designed to provide foundational knowledge and practical skills in UI design. This course covers essential topics including the principles of UI design, the workflow of prototyping, and best practices in creating visually appealing and user-friendly interfaces. Participants will learn through a combination of theoretical lessons and hands-on activities, gaining insights into user needs, prototyping techniques, and effective design strategies.  Reflecting on an early project in my career, I remember the eye-opening challenge of designing an interface that users found confusing and difficult to navigate. This experience taught me the vital importance of intuitive design and has deeply influenced the way I approach UI projects, emphasizing clarity and user engagement above all. This course is built on those lessons, aiming to equip you with the ability to create intuitive and accessible user interfaces that enhance user experience.  By the end of this course, learners will be equipped to design interfaces that are not only functional but also delightful to interact with. Whether you are starting your journey in UI design or seeking to refine your existing skills, this course will provide you with a solid foundation and the necessary tools to succeed in the dynamic field of user interface design.

Skills You Will Gain

Accessibility
Figma
Inclusive Design
Prototyping
User research
User Testing
UX Design

Learning Outcomes (At the end of this program you will be able to)

  • Analyze and apply various UX research methods to gather and interpret user needs and behaviors.
  • Develop proficiency in using prototyping tools like Figma to create and test interactive designs.
  • Explain principles and techniques to create accessible and inclusive user interfaces.

Prerequisites

Participants should have basic computer literacy, including proficiency in operating a computer, managing files, and using web browsers. Familiarity with design software such as Adobe Photoshop or Illustrator is essential, along with a genuine interest in UX design principles and methodologies. An understanding of common digital interfaces and a strong eagerness to learn new skills related to user-centered design and accessibility are also important for success in this course.

Who Should Attend

This course is tailored for a diverse group of professionals including aspiring UX designers, graphic designers, product managers, marketing professionals, and educators. It aims to provide these individuals with the foundational knowledge and practical skills needed to excel in user interface design, enabling them to create visually appealing and user-friendly digital experiences.

Curriculum

Instructors

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*Where courses have been offered multiple times, the “# Students” includes all students who have enrolled. The “%Recommended” shown is also based on this data.
1Module 1: Introduction to UX Design and Research Techniques
2Module 2: Prototyping for UX Design
3Module 3: Crafting Accessible and Inclusive Designs
Karlis Zars

Karlis Zars

Karlis is a dedicated professional committed to shaping the next generation of software developers. With over seven years of experience, he serves as a JAVA Trainer at Software Development Academy, where he mentors aspiring developers and equips them with the skills needed to thrive in the fast-paced tech industry.

Beyond the classroom, Karlis is deeply involved in cutting-edge research as a PhD student in Computer Science at the University of Latvia. His research focuses on artificial intelligence and machine learning, exploring innovative applications that drive industry advancements.

Karlis began his journey in technology with hands-on experience as a Robotic Process Automation Developer at Rimi Baltic Group, where he designed and implemented automated solutions that transformed business processes. His previous roles as a Developer at ELVA and a Junior Software Developer at D8 Corporation allowed him to hone his expertise in Java, JavaScript, Linux, and Flutter, contributing to his well-rounded understanding of software development.

Throughout his career, Karlis has remained committed to delivering high-quality, user-friendly solutions that address complex challenges. His experience as a System Administrator at Lauku Avīze AS and a Software Tester at Lattelecom helped cultivate a diverse skill set and a keen eye for detail.

Karlis’ academic journey at Latvijas Universitāte, where he is pursuing a Doctor of Philosophy in Computer Science, has further enriched his knowledge and reinforced his commitment to excellence in both academia and industry.

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Segment 01: Introduction to the Course & Meet Your Instructor

Segment 02: The World of UX Design: An Introduction

Segment 03: Understanding Your Users: UX Research Methods

Segment 04: From Insights to Action: Analyzing Research Data

Segment 05: Prototyping Basics: Tools and Techniques

Segment 06: Creating Interactive Prototypes with Figma

Segment 07: Usability Testing: Iterating Based on Feedback

Segment 08: Foundations of Inclusive UX Design

Segment 09: Accessible Design Techniques and Tools

Segment 10: Case Studies: Successful Accessible UX Designs

Segment 11: Congratulations and Continuous Learning Journey